Laptop, Tablete & Telefoane
PC, Periferice & Software
TV, Audio-Video & Foto
Electrocasnice & Climatizare
Gaming, Carti & Birotica
Bacanie
Fashion
Ingrijire personala & Cosmetice
Casa, Gradina & Bricolaj
Sport & Travel
Auto, Moto & RCA
Jucarii, Copii & Bebe

Learning C# by Programming Games - Arjan Egges (Author)

Estimat livrare în:

Informatii:
  • Deschiderea coletului la livrare

  • 14 zile drept de retur

511,00 Lei

Vândut și livrat de: Karte 4.2

La comandă eMAG Genius

Se încarcă

Se încarcă

Descriere

Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games - and without requiring any previous programming experience to most programming books, Egges, Fokker and Overmars do not organize the presentation according to programming language constructs, but instead use the structure and elements of computer games as a framework. For instance, there are chapters on dealing with player input, game objects, game worlds, game states, levels, animation, physics, and intelligence. The reader will be guided through the development of four games showing the various aspects of game development. Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies. They show a number of commonly used techniques in games, such as drawing layers of sprites, rotating, scaling and animating sprites, showing a heads-up display, dealing with physics, handling interaction between game objects, and creating pleasing visual effects such as snow or glitter. At the same time, they provide a thorough introduction to C# and object-oriented programming, introducing step by step important aspects of programming in general, including many programming constructs and idioms, syntax diagrams, collections, and exception handling book is also designed to be used as a basis for a game-oriented programming course. For each part, there are concluding exercises and challenges, which are generally more complex programming endeavors. Lots of supplementary materials for organizing such a course are available on the accompanying web site http: //csharpprogramminggames, including installation instructions, solutions to the exercises, software installation instructions, game sprites and sounds.

Specificatii

Caracteristici generale

Nationalitate autor Strain

Caracteristici generale

Gen Software
Subiect principal Informatica
Autor Arjan Egges
Limba Engleza
An publicare 2013
Tip coperta Cartonata
Format Fizic

Dimensiuni

Numar pagini 443
Dimensiune (mm) 242 x 158
Greutate 839.99 g

Brand: SIMON & SCHUSTER

eMAG.ro face eforturi permanente pentru a păstra acurateţea informaţiilor din acestă pagină. Rareori acestea pot conţine inadvertenţe: fotografia are caracter informativ şi poate conţine accesorii neincluse în pachetele standard, unele specificaţii pot fi modificate de catre producător fără preaviz sau pot conţine erori de operare. Toate promoţiile prezente în site sunt valabile în limita stocului. In conformitate cu prevederile OUG 140/2021, produsele beneficiaza de garantie legala de conformitate de 24 de luni, cu exceptia continutului digital sau al serviciilor digitale, in cazul carora garantia legala de conformitate este de 60 de luni, potrivit OUG 141/2021. Prevederile anterior mentionate nu sunt aplicabile in cazul produselor alimentare.

Se încarcă

Se încarcă

Recenzii


Fii primul care scrie un review

Spune-ti parerea acordand o nota produsului

Se încarcă

Se încarcă

Intrebarile si raspunsurile clientilor


Ai nelamuriri?

Pune o intrebare si poti primi raspuns de la comunitate.

Conectează-te pentru a continua

Intră în contul tău eMAG ca să începi conversația cu iZi.

Intră în cont