Organization
Foreword
Presentation of the invited Keynote speakers
Presentation of the industry session
Invited Keynote Papers
From Ad-hoc to Rapid Reviews: a systematic (and not so rapid) evolution
Guilherme Horta Travassos
Cognitive assistants and intelligent agents
Vicente Julian Inglada
Augmented Reality & User experience
User experience proposal for mobile interactive experiences in cultural heritage and learning
Miruna Antonica, Adina Borobar, Oana Rotaru and Silviu Vert
Pedestrian Navigation through Pictograms and Landmark Photos on smart glasses:
a pilot study
Youssef Guedira, Christophe Kolski and Sophie Lepreux
Meowgical AR – A Game based on Augmented Reality
Stefan-Simion Oprita and Adrian Iftene
Interaction and learning during the pandemic
Exploring the antecedents of the perceived ease of use of an online learning platform
during the pandemic
Costin Pribeanu, Elena-Ancuta Santi and Gabriel Gorghiu
A multidimensional model of Google Clasroom usability in use during the Covid19 pandemic
Paul-Stefan Popescu, Costel Marian Ionascu, Marian Cristian Mihaescu and Costin Pribeanu
Analysis of students’ perceptions of Google Classroom during the pandemic
Costel Marian Ionascu, Paul-Stefan Popescu, Marian Cristian Mihaescu and Costin Pribeanu
Games, vision & animation
Game Strategy Analysis Methodology
Miruna Chindea, Andrei Vasile Iosif, Lukacs Roland Elekes and Dorian Gorgan
Video Captioning using a Hybrid Transformer and RNN-based Encoder-Decoder
Alexandru-Cosmin Mihai, Mihai-Dan Masala, Dan-Teodor Poncu and Traian Eugen-Rebedea
Harmonizing 2D and 3D in Modern Animation
Chris Luntraru, Victor Asavei, Alin Moldoveanu and Florica Moldoveanu
Usability & security in Social networks and Society
News-RO-Offense - A Romanian Offensive Language Dataset and Baseline Models
Centered on News Article Comments
Andreea Cojocaru, Andrei Paraschiv and Mihai Dascalu
Romanian Fake News Identification using Language Models
Andrei Preda, Stefan Ruseti, Simina Terian and Mihai Dascalu
Improving the usability and security of mail-in ballots 80
Ted Selker and Enka Blanchard
Enhancing Cyberbullying Detection in Social Media using Semi-supervised Learning
Diana Ionescu, Andrei Dumitrescu and Traian Rebedea
Machine learning & Deep learning for interactive applications
Towards Fast and Robust Body Measurements Extraction
Mihai Petre, Cosmin Ciocirlan, Eduard Cojocea and Traian Rebedea
Building a Driving Behaviour Dataset
Ion Cojocaru and Paul-Stefan Popescu
Driver Behaviour Analysis based on Deep Learning Algorithms
Ion Cojocaru, Paul Stefan Popescu and Marian Cristian Mihaescu
Comparing model-agnostic and model-specific XAI methods in Natural Language Processing
Marian Gabriel Sandu and Stefan Trausan-Matu
Adaptation, agents & recommender systems
Adaptive Interface Promotes a Composite of Performance and Flow in Tetris
Ion Juvina and Kevin O'Neill
Towards behavioral adaptation for people with intellectual disabilities in a mobility context
Léa Pacini, Sophie Lepreux and Christophe Kolski
MusicBud: A Music Recommendation System Based on Deep Learning algorithms
Marius-Andrei Negret, Paul-Stefan Popescu, Mihai Mocanu and Marian Cristian Mihaescu
Reinforcement Learning for Building StarCraft 2 Agents
Andrei Dumitrescu and Traian Rebedea
VR for UX, UX of VR
What is the acceptability of the autonomous vehicle for disabled people?
The case of a virtual reality application: test and evaluation
Bert Nicolas, Mohsen Zare, Maxime Larique and Jean Claude Sagot
Why does the quality of sketches in virtual reality depend so much on individuals?
Analysis and identification of factors based on laboratory and field experiments
Noémie Chaniaud, Sylvain Fleury, Benjamin Poussard, Olivier Christmann, Thibaut Guitter and Simon Richir
A Discussion on User Experience of Virtual Reality Simulators vs. Head Mounted Displays
Silviu Berzescu, Marius Tataru, Silviu Vert and Diana Andone
Technology Acceptance & User-Centered Design
Impact of technophilia and the guiding supports during use on the practical and social
acceptability: example of a robotic programming software
Maxime Boutrouille, Florian Dordain, Noémie Chaniaud and Émilie Loup-Escande
An Integrated Approach to Design and Assess Edutainment Applications with Preschoolers
Adriana-Mihaela Guran and Grigoreta Sofia Cojocar
Adoption of Microsoft Teams platform by Romanian university students
Tudor Macavei, Valentina Iuliana Manea and Costin Pribeanu